20–22 Nov 2026
The WINC Aichi
Asia/Tokyo timezone

Video‑Based and Paper‑Based Storytelling in the GIGA Era: Implications for Children’s English Learning

22 Nov 2026, 09:40
30m
The WINC Aichi

The WINC Aichi

Practice-oriented Presentation (30-minutes) TYL: Teaching Younger Learners Room 1003

Speakers

Prof. TAKAKO WATANABE (Gunma University) 正樹 紺谷 (群馬大学共同教育学部附属教育実践センター)

Description

このセッションでは、動画を用いたストーリーテリングと紙媒体によるストーリーテリングが、小学校における児童の英語学習にどのような違いをもたらすのかを検討します。授業での具体例をもとに、AIによるナレーションと教師によるナレーション、さらにシンプルな絵を用いた読み聞かせと、インタラクティブな読みの違いを比較します。GIGAスクール構想およびマルチメディア学習研究の枠組みの中で、さまざまな提示形態が児童の関与や言語習得にどのように影響するかを明らかにし、教育目的に沿ったストーリーテリング手法を選択するための基準を提案します。

Abstract section 3: Content/method

We will present classroom examples illustrating how children’s learning differs when stories are delivered through video‑based materials or paper‑based read‑aloud storytelling. Particular attention will be given to contrasts between AI‑generated and teacher narration, as well as between simple picture‑supported reading and interactive shared reading, to clarify how each modality shapes learner engagement and supports English language development.

Abstract section 1: Relevance

In 2019, MEXT launched the GIGA initiative to provide every student with a digital device and promote personalized and collaborative learning. In elementary English education, tablets have expanded learning opportunities. Research shows that learning improves when visual and verbal information are combined (Mayer, 1989) and when video materials include features such as subtitles and assessment tools (The e‑Learning Strategy Research Institute, 2013). With the growing use of tablets and recognition of video effectiveness, it is important to consider whether traditional read‑aloud storytelling can serve as a viable alternative to video‑based instructional methods.

Abstract section 4: Outcomes/results

Participants will gain insights into how children’s engagement and language learning vary across different storytelling modalities, including video‑based materials, paper‑based read‑aloud storytelling, AI‑generated narration, and teacher‑led narration. The session will highlight how these modalities shape learners’ attention, interaction, and comprehension, offering perspectives on selecting storytelling approaches that align with instructional aims. It also invites participants to reflect on read‑aloud practices that best support individually optimized learning in diverse classroom contexts.

Abstract section 2: Contribution/research questions

This presentation demonstrates how video‑based and paper‑based storytelling support children’s learning in distinct ways and proposes criteria for selecting each medium in relation to specific pedagogical goals.

Abstract section 5: References

e-Learning Strategy Research Institute. (2013) Survey on learners’ perceptions of video materials and report on the assessment of their educational effectiveness. Digital Knowledge.
https://www.digital-knowledge.co.jp/wp-content/uploads/2014/12/f5285f84412ca3.pdf
Mayer,R.E.(1989).Systematic thinking fostered by illustrations in scientific text. Journal of Educational Psychology, 81(2),240-246.

Title Video‑Based and Paper‑Based Storytelling in the GIGA Era
Teaching Context Teaching children

Authors

Prof. TAKAKO WATANABE (Gunma University) 正樹 紺谷 (群馬大学共同教育学部附属教育実践センター)

Co-author

Takashi Saie (Cooperative Faculty of Education, Gunma University)

Presentation materials

There are no materials yet.